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ZGC: A Scalable Low-Latency Garbage Collector

ZGC (Z Garbage Collector) is a scalable, low-latency garbage collector introduced in Java 11 (JEP 333) and production-ready in Java 15. Designed for applications requiring minimal pause times and handling large heaps (multi-terabyte), ZGC achieves pause times typically under 10ms, regardless of heap size, making it ideal for latency-sensitive systems. It’s enabled with -XX:+UseZGC. Key

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Single-File Source-Code Programs

The Single-File Source-Code Programs feature, introduced in Java 11 via JEP 330, allows developers to execute a Java source file directly using the java launcher without explicitly compiling it first. This feature is particularly useful for beginners learning Java, writing small utility programs, or quickly testing code snippets. Important Points Purpose: Simplifies running single-file Java

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UI-specific exception handling patterns

UI-specific exception handling patterns are essential for event-driven applications to maintain smooth operations and ensure a seamless user experience. These patterns help in managing errors effectively without disrupting the application’s functionality. Below are key UI-specific exception handling patterns along with guidance on when to use them and the reasoning behind their application. 1. Try-Catch Blocks

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Handling event-driven exceptions

Event-driven exception handling is a crucial concept in developing robust and user-friendly applications, particularly in GUI (Graphical User Interface) environments where the flow of control is determined by user interactions or system events. In these environments, managing exceptions effectively is key to ensuring the application continues running smoothly even when errors occur. Here’s a deeper

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Exception handling in graphical user interfaces

Exception handling in graphical user interface (GUI) applications is a crucial aspect of robust application design. Since GUI applications are typically event-driven, they need to handle a wide variety of situations where errors might occur—ranging from user inputs to file or network operations. Below are the key principles and concepts of exception handling in GUI

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Connection pooling and exceptions

Connection Pooling Connection pooling is a performance-enhancing technique used in database programming. Rather than creating a new database connection each time it’s needed — which is time-consuming and resource-intensive — connection pooling allows applications to reuse a pool of pre-established connections. How It Works: A pool of connections is created and maintained in memory. When

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